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Virtual reality: interest in gambling via VR Great Britain 2016, by age

This statistic displays the interest of respondents in gambling through virtual reality in Great Britain in 2016, broken down by age-groups. The general interest of the respondents was very low in gambling through virtual reality, to the point where the highest share of interest was four percent.

Interest in experiencing gambling through virtual reality in Great Britain in 2016, by age

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Source

Release date

November 2016

Region

United Kingdom (Great Britain)

Survey time period

November 4, 2016 to November 6, 2016

Number of respondents

2,000 respondents

Age group

18 years and older

Method of interview

Online survey

Supplementary notes

This question was phrased by the source as follows: "Virtual Reality can be used in many different ways. Which of the following Virtual Reality scenarios, if any, would you most like to experience? - Gambling e.g. virtual poker rooms or casinos"

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