Leadings methods of acquiring video games in the U.S. in 2019

This statistic presents the leading methods of acquiring video games in the United States as of February 2019. According to the findings, 61.4 percent of respondents said they were downloading new games, while 30.6 percent used traditional acquisition methods and bought physical copies.

Leading methods of acquiring video games in the United States as of February 2019

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Source

Release date

March 2019

Region

United States

Survey time period

January 25 to February 14, 2019

Number of respondents

500 respondents

Special properties

total survey n = 4,500

Supplementary notes

Question: "How do you prefer to acquire your video games?"

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Statistics on "U.S. gamers"

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