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E-sports market revenue in Hungary 2019, by segment

This statistic displays a breakdown of revenues from the e-sports market in Hungary in 2019. E-sports is a growing segment of the Hungarian video gaming market. It was estimated to have generated a total 42 billion Hungarian forint in 2019, 23.2 billion of which came from purchases of hardware and peripherals.

Revenue of the E-sports market in Hungary in 2019, by segment

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Sources

Release date

June 2020

Region

Hungary

Survey time period

February 2020

Number of respondents

2,017 respondents

Age group

16 years and older

Special properties

Gamers*

Method of interview

Online survey

Supplementary notes

* Revenues were calculated based on the purchases of gamers.

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