E-sports merchandise and ticketing segments revenue in Poland 2018-2027

Revenue of the e-sports market in Poland from 2018 to 2027, by segment

Loading statistic...
Download
Show detailed source information?
Register for free
Already a member?
Log in
Sources

Use Ask Statista Research Service

Release date

June 2023

Region

Poland

Survey time period

2018 to 2027

Supplementary notes

Data provided by Statista Market Insights are estimates.

The Merchandise & Ticketing segment encompasses the revenues of ticket or merchandise sales of live eSport events. This includes the merchandise sold by event organizers, publishers and eSport teams.

Citation formats
Statista Accounts: Access All Statistics. Starting from $588 USD / Year

Other statistics that may interest you

Other statistics that may interest you

Overview

6

Tournaments

6

Teams and players

8

Live-streaming

6

Fans

8

Platforms

8
Statista Accounts: Access All Statistics. Starting from $588 USD / Year
Learn more about how Statista can support your business.