In China, eSports is rapidly gaining popularity and scope and more females have become professional eSports gamers. In 2021, the market revenue of eSports gaming in the country grew to 140 billion yuan, up 2.65 percent from around 136 billion yuan in the previous year.
Annual revenue of eSports game market in China from 2016 to 2021
(in billion yuan)
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Game Committee of the Publishers Association of China, & Gamma Data, & Sohu. (December 17, 2021). Annual revenue of eSports game market in China from 2016 to 2021 (in billion yuan) [Graph]. In Statista. Retrieved May 24, 2022, from https://www.statista.com/statistics/1087541/china-esports-game-market-revenue/
Game Committee of the Publishers Association of China, und Gamma Data, und Sohu. "Annual revenue of eSports game market in China from 2016 to 2021 (in billion yuan)." Chart. December 17, 2021. Statista. Accessed May 24, 2022. https://www.statista.com/statistics/1087541/china-esports-game-market-revenue/
Game Committee of the Publishers Association of China, Gamma Data, Sohu. (2021). Annual revenue of eSports game market in China from 2016 to 2021 (in billion yuan). Statista. Statista Inc.. Accessed: May 24, 2022. https://www.statista.com/statistics/1087541/china-esports-game-market-revenue/
Game Committee of the Publishers Association of China, and Gamma Data, and Sohu. "Annual Revenue of Esports Game Market in China from 2016 to 2021 (in Billion Yuan)." Statista, Statista Inc., 17 Dec 2021, https://www.statista.com/statistics/1087541/china-esports-game-market-revenue/
Game Committee of the Publishers Association of China & Gamma Data & Sohu, Annual revenue of eSports game market in China from 2016 to 2021 (in billion yuan) Statista, https://www.statista.com/statistics/1087541/china-esports-game-market-revenue/ (last visited May 24, 2022)