The statistic shows the revenue from client games in China from 2008 to 2021. In 2021, the revenue generated from client games in China amounted to 58.8 billion yuan, showing a 5.15 percent increase compared to last year.
Annual revenue from game clients in China from 2008 to 2021
(in billion yuan)
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Game Committee of the Publishers Association of China, & Game Committee of the Publishers Association of China, & China Audio-video and Digital Publishing Association, & Gamma Data. (December 17, 2021). Annual revenue from game clients in China from 2008 to 2021 (in billion yuan) [Graph]. In Statista. Retrieved May 18, 2022, from https://www.statista.com/statistics/730660/revenue-from-client-games-in-china/
Game Committee of the Publishers Association of China, und Game Committee of the Publishers Association of China, und China Audio-video and Digital Publishing Association, und Gamma Data. "Annual revenue from game clients in China from 2008 to 2021 (in billion yuan)." Chart. December 17, 2021. Statista. Accessed May 18, 2022. https://www.statista.com/statistics/730660/revenue-from-client-games-in-china/
Game Committee of the Publishers Association of China, Game Committee of the Publishers Association of China, China Audio-video and Digital Publishing Association, Gamma Data. (2021). Annual revenue from game clients in China from 2008 to 2021 (in billion yuan). Statista. Statista Inc.. Accessed: May 18, 2022. https://www.statista.com/statistics/730660/revenue-from-client-games-in-china/
Game Committee of the Publishers Association of China, and Game Committee of the Publishers Association of China, and China Audio-video and Digital Publishing Association, and Gamma Data. "Annual Revenue from Game Clients in China from 2008 to 2021 (in Billion Yuan)." Statista, Statista Inc., 17 Dec 2021, https://www.statista.com/statistics/730660/revenue-from-client-games-in-china/
Game Committee of the Publishers Association of China & Game Committee of the Publishers Association of China & China Audio-video and Digital Publishing Association & Gamma Data, Annual revenue from game clients in China from 2008 to 2021 (in billion yuan) Statista, https://www.statista.com/statistics/730660/revenue-from-client-games-in-china/ (last visited May 18, 2022)