King quarterly number of MAU Q1 2012 - Q2 2019

Number of monthly active users (MAU) of King worldwide from 1st quarter 2012 to 2nd quarter 2019 (in millions)

by Christina Gough, last edited Sep 27, 2019
King quarterly number of MAU Q1 2012 - Q2 2019 This statistic shows a timeline with the global number of monthly active King Digital Entertainment users as of the second quarter of 2019. In the second quarter of 2019, 258 million people accessed the mobile gaming company's apps per month. Popular titles include Candy Crush Saga, Farm Ville Saga as well as Bubble Witch Saga, all of which are monetized through in-game purchases. King's gaming apps are available on Facebook as well as on mobile platforms. In 2014, King reached record high revenue in its history, having generated 2.26 billion U.S. dollars that year. Two years later, in February 2016, the company was acquired by Activision Blizzard, as part of a deal worth 5.9 billion U.S. dollars.
Show more

Number of monthly active users (MAU) of King worldwide from 1st quarter 2012 to 2nd quarter 2019 (in millions)

You need to log in to download this statistic
Register for free
Already a member?
Log in
Statista Accounts: Access All Statistics. Starting from $588 / Year
Basic Account
Get to know the platform

You only have access to basic statistics.

Premium Account
Your perfect start with Statista
  • Instant access to 1m statistics
  • Download in XLS, PDF & PNG format
  • Detailed references

$49 / Month *

Corporate Account
Full access

Corporate solution including all features.

* All products require an annual contract.
   Prices do not include sales tax.
Leading companies trust Statista:
paypalgoogleadobepgsamsungtelekom
Related Studies: Available to Download in PDF or PPTX Format
Social gaming worldwide
Social gaming worldwide

All Information
in one Presentation

Social gaming worldwide

Everything On "Social gaming worldwide" in One Document: Edited and Divided into Handy Chapters. Including Detailed References.

Other Reports & Dossiers
Statista has been my savior on several occasions. The site is easy to maneuver and the data is in a format that can go right into a report or presentation.
Marlene Greenfield

Marlene Greenfield
Vice President, Hearst Magazines

Statistics on "Mobile games publishers"
  • Global market overview
  • Global Rankings
  • North American companies
  • European companies
  • Asian companies
Discover Statista
Need help with using Statista for your research? Tutorials and first steps
Further Content: Statistics, Studies, and Topic Pages
Learn more about how Statista can support your business.
Do you have any questions about our business solutions?

We provide you with detailed information about our Corporate Account.