Premium
Premium statistics

Industry-specific and extensively researched technical data (partially from exclusive partnerships).

A paid subscription is required for full access.

Revenue of digital-only game companies 2013

Revenue of selected digital-only game companies worldwide in 2013 (in million U.S. dollars)

by Statista Research Department, last edited Oct 21, 2014
Revenue of digital-only game companies 2013 This statistic illustrates the annual revenue of selected digital-only game companies worldwide in 2013. In 2013, Nexon with headquarters in Japan, generated an annual revenue of 1.5 billion U.S. dollars.
Show more

Revenue of selected digital-only game companies worldwide in 2013 (in million U.S. dollars)

Statista Accounts: Access All Statistics. Starting from $588 / Year
Basic Account
Get to know the platform

You only have access to basic statistics.
This statistic is not included in your account!

Premium Account
Your perfect start with Statista
  • Instant access to 1m statistics
  • Download in XLS, PDF & PNG format
  • Detailed references

$49 / Month *

Corporate Account
Full access

Corporate solution including all features.

* All products require an annual contract.
   Prices do not include sales tax.
Leading companies trust Statista:
paypalgoogleadobepgsamsungtelekom
Statista has been my savior on several occasions. The site is easy to maneuver and the data is in a format that can go right into a report or presentation.
Marlene Greenfield

Marlene Greenfield
Vice President, Hearst Magazines

Statistics on "Video gaming market leaders "
  • Global market overview
  • North American market leaders
  • Asian market leaders
  • European market leaders
Discover Statista
Need help with using Statista for your research? Tutorials and first steps
Further Content: Statistics, Studies, and Topic Pages
Learn more about how Statista can support your business.
Do you have any questions about our business solutions?

We provide you with detailed information about our Corporate Account.