Premium PC games revenue worldwide 2008-2024, by category

Premium PC games revenue worldwide from 2008 to 2024, by category

Download
Show detailed source information?
Register for free
Already a member?
Log in
Source

Use Ask Statista Research Service

In cooperation with
Release date

August 2021

Region

Worldwide

Survey time period

2018 to 2020

Supplementary notes

*Forecast

PC Pay-to-Play Premium: Games that have an upfront charge of $20 or more (before sales or discounts)

PC GAAS Premium: Games as a service (GAAS) that may initially be free but have an aggressive monetization model

Citation formats
Statista Accounts: Access All Statistics. Starting from $2,388 USD / Year
Basic Account
Get to know the platform

You only have access to basic statistics.
This statistic is not included in your account.

Starter Account
The ideal entry-level account for individual users
  • Instant access to 1m statistics
  • Download in XLS, PDF & PNG format
  • Detailed references
$199 USD / Month *
Professional Account
Full access

Business Solutions including all features.

* Prices do not include sales tax.

Statistics on " Gaming monetization "

Other statistics that may interest you Gaming monetization

Overview

4

Consumer behavior

5

Free-to-play (F2P) games

5

Premium games

4

In-game purchases

4

In-app purchases

7

Gaming subscriptions

8

In-game monetization leaders

6

Spotlight: NFT, gamefi & play-to-earn

8

Further related statistics

16
Statista Accounts: Access All Statistics. Starting from $2,388 USD / Year
Learn more about how Statista can support your business.