The Asian mobile gaming market generated a revenue of roughly 69 billion U.S. dollars in 2021. By 2026, this value is projected to climb to 109.6 billion U.S. dollars.
Mobile games market revenue in Asia from 2017 to 2026 (in billion U.S. dollars)
Statistics on Gaming market in the Asia-Pacific region
Overview
5
- Premium Statistic Number of video gamers worldwide 2017-2027
- Premium Statistic Video gaming market size worldwide 2020-2025, by region
- Premium Statistic Revenue of video games in Asia 2017-2025, by segment
- Premium Statistic Per user revenue of video games in Asia 2017-2025, by segment
- Premium Statistic Video game penetration rate in Asia 2017-2025, by segment
Market revenue
4
- Premium Statistic Revenue of video games market in East Asia 2017-2026, by country
- Premium Statistic Revenue of video games market in Southeast Asia 2018-2027, by country
- Premium Statistic Revenue of video games market in South Asia 2017-2026, by country
- Premium Statistic Revenue of video games market in Oceania 2017-2026, by country
User base
6
- Premium Statistic Number of video game users in Asia 2017-2025, by segment
- Premium Statistic Share of gamers APAC 2020, by country
- Premium Statistic Share of gamers APAC 2020, by platform and country
- Premium Statistic User distribution of video games in the Asia Pacific region 2021, by age
- Premium Statistic User distribution of video games in the Asia Pacific region 2021, by gender
- Premium Statistic User distribution of video games in the Asia Pacific region 2021, by income
Companies
6
- Premium Statistic Major digital media and entertainment companies APAC 2021, by market cap
- Premium Statistic Annual gaming revenue of Tencent 2021, by segment
- Basic Statistic Sony game and network services: net sales FY2018-2021, by segment
- Basic Statistic Nintendo revenue 2014 -2021, by region
- Premium Statistic Net sales of Bandai Namco by segment worldwide 2015-2022
- Basic Statistic Capcom net income 2001-2021
Games
6
- Basic Statistic Capcom bestselling games series 2022
- Premium Statistic Tencent top grossing mobile games 2022
- Premium Statistic Monthly active users of leading gaming apps in China 2022
- Premium Statistic Leading mobile games Japan 2021, based on sales revenue
- Basic Statistic Leading console games in Japan 2022
- Premium Statistic Leading games in PC bangs in South Korea December 2022
Mobile gaming
3
eSports
4
Usage preferences
5
- Premium Statistic Weekly hours spent playing video games worldwide 2021, by country
- Premium Statistic Time spent using game consoles daily APAC 2020, by country
- Premium Statistic Leading video game types worldwide 2021
- Premium Statistic Leading reasons for buying video games Asia 2020, by country
- Premium Statistic Important gameplay aspects for gamers Asia 2021, by country
Further related statistics
21
- Mobile games with highest IAP revenue worldwide 2022
- Mobile gaming revenue worldwide 2016-2022, by app store
- F2P mobile games revenue worldwide 2018-2023
- Mobile share of total digital gaming revenue worldwide 2012-2022
- Most popular mobile games in Russia 2022, by downloads
- Playrix mobile games downloads worldwide 2023, by title
- Google Play leading mobile games in Indonesia 2023
- Google Play leading mobile games in the Philippines 2022
- Mobile games revenue Singapore Q1 2021-Q2 2022
- Mobile games revenue Asia Q1 2019-Q1 2022, by store
- Weekly time spent playing mobile games in Turkey 2021
- Supercell mobile gaming revenue worldwide 2023, by title
- Mobile games consumer expenditure South Korea 2018-2021
- Breakdown of overseas revenue of Chinese homegrown mobile games H1 2022, by country
- Mobile game sales revenue share in China's gaming market 2012-2022
- Most popular mobile games in Finland 2021, by downloads
- Mobile games revenue growth in the U.S. 2021-2022, by genre
- Leading paid mobile games and publishers in Turkey 2021, by revenue
- Frequency of playing mobile games in Turkey 2021
- Most popular free mobile games in Romania 2021, by downloads
- Most popular free mobile games in Hungary 2021, by downloads
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Statista. (April 6, 2022). Mobile games market revenue in Asia from 2017 to 2026 (in billion U.S. dollars) [Graph]. In Statista. Retrieved March 20, 2023, from https://www.statista.com/forecasts/1301032/mobile-gaming-revenue-asia
Statista. "Mobile games market revenue in Asia from 2017 to 2026 (in billion U.S. dollars) ." Chart. April 6, 2022. Statista. Accessed March 20, 2023. https://www.statista.com/forecasts/1301032/mobile-gaming-revenue-asia
Statista. (2022). Mobile games market revenue in Asia from 2017 to 2026 (in billion U.S. dollars) . Statista. Statista Inc.. Accessed: March 20, 2023. https://www.statista.com/forecasts/1301032/mobile-gaming-revenue-asia
Statista. "Mobile Games Market Revenue in Asia from 2017 to 2026 (in Billion U.S. Dollars) ." Statista, Statista Inc., 6 Apr 2022, https://www.statista.com/forecasts/1301032/mobile-gaming-revenue-asia
Statista, Mobile games market revenue in Asia from 2017 to 2026 (in billion U.S. dollars) Statista, https://www.statista.com/forecasts/1301032/mobile-gaming-revenue-asia (last visited March 20, 2023)
Mobile games market revenue in Asia from 2017 to 2026 (in billion U.S. dollars) [Graph], Statista, April 6, 2022. [Online]. Available: https://www.statista.com/forecasts/1301032/mobile-gaming-revenue-asia