In its first month after release on iOS, the online shooter Fortnite by publisher Epic Games managed to generate 25 million dollars of revenue via mobile in-game payments. Now, after only 90 days of Fortnite on the iPhone, the generated revenue hovers around $100 million with no sign of sales slowing down.
Whilst Epic Games needed 3 months for the run on the $100 million, there is only one iOS game outscoring this achievement. Publisher Supercell’s Clash Royale surpassed the 100 million in only 51 days.
Junior Data Journalist
The chart shows the days mobile action games needed to achieve $100m in player spending on iOS.
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