In 2021, global users spent approximately 3.76 billion U.S. dollars on live streaming apps, up by approximately 57 percent compared to the previous year. In recent years, spending on the leading live streaming mobile apps across iOS and Google Play has experienced a constant increase, with the global outbreak of COVID-19 pandemic contributing to the 177 growth in consumer spending on apps from this category between 2019 and 2020.
Consumer spending on mobile live streaming apps worldwide from 2018 to 2021
(in million U.S. dollars)
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Data.ai. (February 23, 2022). Consumer spending on mobile live streaming apps worldwide from 2018 to 2021 (in million U.S. dollars) [Graph]. In Statista. Retrieved September 19, 2024, from https://www.statista.com/statistics/1297747/global-consumer-spending-live-streaming-app/?ref=blog.onestream.live
Data.ai. "Consumer spending on mobile live streaming apps worldwide from 2018 to 2021 (in million U.S. dollars)." Chart. February 23, 2022. Statista. Accessed September 19, 2024. https://www.statista.com/statistics/1297747/global-consumer-spending-live-streaming-app/?ref=blog.onestream.live
Data.ai. (2022). Consumer spending on mobile live streaming apps worldwide from 2018 to 2021 (in million U.S. dollars). Statista. Statista Inc.. Accessed: September 19, 2024. https://www.statista.com/statistics/1297747/global-consumer-spending-live-streaming-app/?ref=blog.onestream.live
Data.ai. "Consumer Spending on Mobile Live Streaming Apps Worldwide from 2018 to 2021 (in Million U.S. Dollars)." Statista, Statista Inc., 23 Feb 2022, https://www.statista.com/statistics/1297747/global-consumer-spending-live-streaming-app/?ref=blog.onestream.live
Data.ai, Consumer spending on mobile live streaming apps worldwide from 2018 to 2021 (in million U.S. dollars) Statista, https://www.statista.com/statistics/1297747/global-consumer-spending-live-streaming-app/?ref=blog.onestream.live (last visited September 19, 2024)
Consumer spending on mobile live streaming apps worldwide from 2018 to 2021 (in million U.S. dollars) [Graph], Data.ai, February 23, 2022. [Online]. Available: https://www.statista.com/statistics/1297747/global-consumer-spending-live-streaming-app/?ref=blog.onestream.live