Premium statistics

Industry-specific and extensively researched technical data (partially from exclusive partnerships).

A paid subscription is required for full access.

Unit sales of handheld and home video game consoles in Japan as of October 2019

Cumulative unit sales of handheld and home video game consoles in Japan as of October 2019 (in millions)

by Statista Research Department, last edited Nov 27, 2019
Unit sales of handheld and home video game consoles in Japan as of October 2019 As of October 2019, the Nintendo Switch had sold approximately 9.2 million units in Japan. Launched in March 2017, it overtook Sony's PlayStation 4 in May 2019 in terms of cumulative unit sales. While the Nintendo Switch can be seen as a hybrid console that bridges the gap between stationary home consoles and handheld devices, its follow-up version, the Switch Lite, can only be used as a handheld device.
The Japanese console gaming market

The Japanese video game market is the third biggest gaming market in the world. While the smartphone has become the most popular gaming device in Japan today and continues to drive the economic growth of the gaming industry as a whole, the combined market of handheld and home consoles remains a large industry worth several hundred billion Japanese yen. Taken together, the most successful titles sell several million copies in the course of a single year. In 2017, the successful launch of the Nintendo Switch brought about the first growth of sales revenue for the industry after a longer period of declining revenue figures.

Leading companies

While the competition on the hardware market is more evenly distributed in other countries, Sony and Nintendo clearly outpace Microsoft on their home market. Next to two of the three major hardware manufacturers Japan is also home to some of the world’s leading gaming software companies, such as Bandai Namco, Square Enix, Konami, Capcom, and Sega. Their products, which include games series like “Final Fantasy” or “Street Fighter”, are not only well-received in Japan, but also have a broad audience internationally.
Show more

Cumulative unit sales of handheld and home video game consoles in Japan as of October 2019 (in millions)

Statista Accounts: Access All Statistics. Starting from $708 / Year
Basic Account
Get to know the platform

You only have access to basic statistics.
This statistic is not included in your account!

Premium Account
Your perfect start with Statista
  • Instant access to 1m statistics
  • Download in XLS, PDF & PNG format
  • Detailed references

$59 / Month *

Corporate Account
Full access

Corporate solution including all features.

* All products require an annual contract.
   Prices do not include sales tax.
Leading companies trust Statista:
Related Studies: Available to Download in PDF or PPTX Format
Console gaming in Japan
Console gaming in Japan

All Information
in one Presentation

Console gaming in Japan

Everything On "Console gaming in Japan" in One Document: Edited and Divided into Handy Chapters. Including Detailed References.

Statista is a great source of knowledge, and pretty helpful to manage the daily work.
Christof Baron

Christof Baron
CEO, MindShare Germany

Statistics on "Console gaming in Japan"
  • Overview
  • Hardware
The most important statistics
  • Software
  • Online
  • Market leaders
  • Consumer behavior
Discover Statista
Need help with using Statista for your research? Tutorials and first steps
Further Content: You might find this interesting as well
Statista Accounts: Access All Statistics. Starting from $708 / Year
Learn more about how Statista can support your business.
Do you have any questions about our business solutions?

We provide you with detailed information about our Corporate Account.