This timeline presents information on the value of the gamification market worldwide in 2016 and 2021. According to the calculations, the gamification market is expected to grow from 4.91 billion U.S. dollars in 2016 to nearly 12 billion in 2021.
Value of the gamification market worldwide in 2016 and 2021
(in billion U.S. dollars)
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Business Wire. (September 4, 2017). Value of the gamification market worldwide in 2016 and 2021 (in billion U.S. dollars) [Graph]. In Statista. Retrieved June 28, 2022, from https://www.statista.com/statistics/608824/gamification-market-value-worldwide/
Business Wire. "Value of the gamification market worldwide in 2016 and 2021 (in billion U.S. dollars)." Chart. September 4, 2017. Statista. Accessed June 28, 2022. https://www.statista.com/statistics/608824/gamification-market-value-worldwide/
Business Wire. (2017). Value of the gamification market worldwide in 2016 and 2021 (in billion U.S. dollars). Statista. Statista Inc.. Accessed: June 28, 2022. https://www.statista.com/statistics/608824/gamification-market-value-worldwide/
Business Wire. "Value of The Gamification Market Worldwide in 2016 and 2021 (in Billion U.S. Dollars)." Statista, Statista Inc., 4 Sep 2017, https://www.statista.com/statistics/608824/gamification-market-value-worldwide/
Business Wire, Value of the gamification market worldwide in 2016 and 2021 (in billion U.S. dollars) Statista, https://www.statista.com/statistics/608824/gamification-market-value-worldwide/ (last visited June 28, 2022)