The value added of the video games and software sector in Italy increased in 2020 over the previous year, passing from 12.5 billion euros to roughly 13.6 billion euros. In contrast, the value added of the books, printed media, and publishing sector reached around 10 billion euros in 2020, dropping from 11.2 billion euros in 2019. Meanwhile, the music and audiovisual sector's value added amounted to 5.3 billion euros in 2020, falling by nearly 800 million euros compared to 2019.
Value added of cultural industries in Italy in 2019 and 2020, by sector (in million euros)
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Unioncamere. (August 4, 2021). Value added of cultural industries in Italy in 2019 and 2020, by sector (in million euros) [Graph]. In Statista. Retrieved May 26, 2022, from https://www.statista.com/statistics/664311/added-value-of-the-cultural-industries-italy-by-industry/
Unioncamere. "Value added of cultural industries in Italy in 2019 and 2020, by sector (in million euros)." Chart. August 4, 2021. Statista. Accessed May 26, 2022. https://www.statista.com/statistics/664311/added-value-of-the-cultural-industries-italy-by-industry/
Unioncamere. (2021). Value added of cultural industries in Italy in 2019 and 2020, by sector (in million euros). Statista. Statista Inc.. Accessed: May 26, 2022. https://www.statista.com/statistics/664311/added-value-of-the-cultural-industries-italy-by-industry/
Unioncamere. "Value Added of Cultural Industries in Italy in 2019 and 2020, by Sector (in Million Euros)." Statista, Statista Inc., 4 Aug 2021, https://www.statista.com/statistics/664311/added-value-of-the-cultural-industries-italy-by-industry/
Unioncamere, Value added of cultural industries in Italy in 2019 and 2020, by sector (in million euros) Statista, https://www.statista.com/statistics/664311/added-value-of-the-cultural-industries-italy-by-industry/ (last visited May 26, 2022)