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Leading sources used to purchase or download video games according to gamers in the United States as of December 2016

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Leading locations for video game purchases in the U.S. 2016 The graph presents the leading locations used to purchase video games according to gamers in the United States as of December 2016. It was found that 29 percent of respondents stated they bought games in physical stores, while 22 percent said they downloaded games from Steam. Total sales of computer and video games in the U.S. in 2015 amounted to 16.5 billion U.S. dollars.
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The graph presents the leading locations used to purchase video games according to gamers in the United States as of December 2016. It was found that 29 percent of respondents stated they bought games in physical stores, while 22 percent said they downloaded games from Steam. Total sales of computer and video games in the U.S. in 2015 amounted to 16.5 billion U.S. dollars.
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Release date
January 2017
Region
United States
Survey time period
December 14 to 23, 2016
Number of respondents
total survey n = 1,560
Age group
18 years and older
Method of interview
Online survey
Supplementary notes
Question: Considering the last year, where did you buy or download new games?
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