Social gaming: revenue in the United States 2010-2012
The timeline gives information on the social gaming revenue in the U.S. from 2010 to 2012. For the year 2012, a revenue of more than 1.3 billion U.S. dollars is estimated, up from 1.09 billion U.S. dollars in 2011.
Social gaming revenue in the United States from 2010 to 2012
(in million U.S. dollars)
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Further related statistics
eMarketer. (January 12, 2011). Social gaming revenue in the United States from 2010 to 2012 (in million U.S. dollars) [Graph]. In Statista. Retrieved December 11, 2019, from https://www.statista.com/statistics/271140/social-gaming-revenue-in-the-united-states/
eMarketer. "Social gaming revenue in the United States from 2010 to 2012 (in million U.S. dollars)." Chart. January 12, 2011. Statista. Accessed December 11, 2019. https://www.statista.com/statistics/271140/social-gaming-revenue-in-the-united-states/
eMarketer. (2011). Social gaming revenue in the United States from 2010 to 2012 (in million U.S. dollars). Statista. Statista Inc.. Accessed: December 11, 2019. https://www.statista.com/statistics/271140/social-gaming-revenue-in-the-united-states/
eMarketer. "Social Gaming Revenue in The United States from 2010 to 2012 (in Million U.S. Dollars)." Statista, Statista Inc., 12 Jan 2011, https://www.statista.com/statistics/271140/social-gaming-revenue-in-the-united-states/
eMarketer, Social gaming revenue in the United States from 2010 to 2012 (in million U.S. dollars) Statista, https://www.statista.com/statistics/271140/social-gaming-revenue-in-the-united-states/ (last visited December 11, 2019)