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COVID-19 impact on time spent gaming worldwide 2020

As a result of the COVID-19 pandemic in 2020, many people turned to video gaming as a form of entertainment during long periods of being locked down at home. During a global survey in June 2020, respondents from Latin America stated that their time spent playing video games during the pandemic had increase by 52 percent.

Increase in time spent video gaming during the COVID-19 pandemic worldwide as of June 2020, by region

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Release date

August 2020



Survey time period

May and June 2020

Number of respondents

4,579 respondents

Age group

13 years and older

Special properties

among those who played video games before or during COVID-19

Method of interview

Online survey

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Statistics on "Coronavirus: impact on the gaming industry worldwide"

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