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COVID-19 impact on multiplayer video games 2020

Impact of COVID-19 on the frequency of playing multiplayer video games worldwide as of June 2020

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Sources

Use Ask Statista Research Service

In cooperation with
Simon-Kucher & Partners
Release date

August 2020

Region

Worldwide

Survey time period

May and June 2020

Number of respondents

4,579 respondents

Age group

13 years and older

Special properties

among those who played video games before or during COVID-19

Method of interview

Online survey

Citation formats
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Statistics on " Coronavirus: impact on the gaming industry worldwide "

Statistics on Coronavirus: impact on the gaming industry worldwide

Recap: spring 2020

8

Sales

4

Popular gaming titles

7

User behavior

8

Gaming during lockdown in Europe

8

Mobile gaming

7

Streaming

8

Further related statistics

17
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