COVID-19: global video game spending March 2020, by type

Spending on video games during the coronavirus (COVID-19) pandemic worldwide in March 2020, by type

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Release date

April 2020

Region

Worldwide

Survey time period

March 2020

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Statistics on " Coronavirus: impact on the gaming industry worldwide "

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Recap: spring 2020

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Sales

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Popular gaming titles

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User behavior

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Gaming during lockdown in Europe

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Mobile gaming

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Streaming

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