Share of new mobile gamers open to gaming as a social activity 2020

Share of new mobile gamers in selected countries who are open to gaming as a social activity as of July 2020

Download
Show detailed source information?
Register for free
Already a member?
Log in
Sources

Use Ask Statista Research Service

Release date

January 2021

Region

Worldwide

Survey time period

July 2020

Number of respondents

global n=13,246

Age group

18 years and older

Method of interview

Online survey

Supplementary notes

New players: Didn’t play mobile games before the initial peak of the pandemic, and continued to play at least an hour a week (July 2020)

Existing players: People who played mobile games both before the initial peak of the pandemic and continued to play at least an hour a week (July 2020)

Citation formats
Statista Accounts: Access All Statistics. Starting from $2,388 USD / Year
Basic Account
Get to know the platform

You only have access to basic statistics.
This statistic is not included in your account.

Starter Account
The ideal entry-level account for individual users
  • Instant access to 1m statistics
  • Download in XLS, PDF & PNG format
  • Detailed references
$199 USD / Month *
Professional Account
Full access

Business Solutions including all features.

* Prices do not include sales tax.

Statistics on " Coronavirus: impact on the gaming industry worldwide "

Other statistics that may interest you Coronavirus: impact on the gaming industry worldwide

Recap: spring 2020

8

Sales

4

Popular gaming titles

7

User behavior

8

Gaming during lockdown in Europe

8

Mobile gaming

7

Streaming

8

Further related statistics

15
Statista Accounts: Access All Statistics. Starting from $2,388 USD / Year
Learn more about how Statista can support your business.