About This Statistic
The statistic shows the share of the various classes in the online computer game World of Warcraft (WoW) as of January 6, 2017. Approximately 10 percent of the created characters in U.S. realms were warriors. In terms of race, despite such possibilities as Night Elf, Orc, or Goblin, most players chose to be human in the game.
All in all, World of Warcraft's popularity as such is reflected in the game being one of the bestselling PC games worldwide.
Additional info: Distribution of World of Warcraft characters by class
Both among European and American players, the hunter is the most popular class. Its popularity might result from the fact that hunters excel in using ranged weapons, such as bows and cross bows and can take part in battles from a distance, thus reducing the possibility of getting hurt or even killed. Hunters also come with the advantage of being able to tame animals and keep pets.
This class is almost equally popular among Horde and Alliance characters. Among U.S. based players, 12.2 percent of Alliance and 11.9 percent of Horde members were hunters. In Europe, the shares amount to 11.4 and 11 percent respectively.
The least popular class, on the other hand, is the monk which is chosen by approximately five percent of players. The disinclination to become a WoW monk may be caused by the fact that the class has very limited weapon-handling skills and results in a need to rely on a martial-arts based fighting style against opponents who have swords and bows.