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Key social aspects of online video games 2021

Important social aspects of online gaming interactions according to gamers worldwide in 2021

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Source

Release date

April 2021

Region

Worldwide

Survey time period

2021

Number of respondents

4,000 respondents

Special properties

people who play video games for an average of four hours per week

Supplementary notes

Respondents were located in what the source defines as "the four largest markets for gaming": the United States, the United Kingdom, China, and Japan.

The source does not provide an exact date of survey.

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Statistics on "Online gaming "

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