The Diverse Potential of VR & AR Applications

by
,

While many consider virtual and augmented reality the next big thing, there still appears to be a degree of uncertainty about what both technologies can and will actually be used for. According to Goldman Sachs, who predict the industry reaching a value of $80 billion a year ($35 billion software and $45 billion hardware) by 2025, the potential of AR/VR tech is extremely diverse.

As many others do, Goldman Sachs’ researchers see video gaming as the industry’s most promising use case with live events and video entertainment being the other major consumer-focused applications of VR/AR technology.

The potential of the new technologies extends way beyond the consumer space though. According to Goldman Sachs’ estimates, almost half the industry’s revenue will be generated in the enterprise and public sector with healthcare and engineering being the most promising areas of use.



Infographic: The Diverse Potential of VR & AR Applications | Statista
 Report
Related Infographics
  • GoPro
    Can GoPro Bounce Back After a Difficult 2016?

    This chart shows revenue, net income/loss and employee headcount of action camera maker GoPro.

  • Artificial Intelligence (AI) worldwide
    Virtual Reality Content Set To Outpace Hardware by 2018

    This chart illustrates revenue growth within the VR market, by segment type (2017 – 2020).

  • Virtual Reality (VR)
    Holiday Season Marks First Reality Check for Virtual Reality

    This chart shows a forecast of 2016 VR headset shipments.

  • Virtual Reality (VR)
    The Worldwide Virtual Reality Market Is Set To Be Huge

    This chart shows the forecasted market size of virtual reality hardware and software from 2016 to 2020, by platform.

  • Mobile App Monetization
    Is the App Economy Past Its Peak?

    This chart shows the percentage of VC-backed companies with the following words in their company description.

You may also be interested in...
Infographic Newsletter

Statista offers daily infographics about trending topics covering Media and Society.

Download & Reference
You may also be interested in...
FAQ
Who may use the "Chart of the Day"?
The Statista "Chart of the Day", made available under the Creative Commons License CC BY-ND 3.0, may be used and displayed without charge by all commercial and non-commercial websites. Use is, however, only permitted with proper attribution to Statista. When publishing one of these graphics, please include a backlink to the respective infographic URL.

Which topics are covered by the "Chart of the Day"?
The Statista "Chart of the Day" currently focuses on two sectors: "Media and Technology", updated daily and featuring the latest statistics from the media, internet, telecommunications and consumer electronics industries; and "Economy and Society", which current data from the United States and around the world relating to economic and political issues as well as sports and entertainment.

Can Statista create customized charts?
Absolutely! For information on tailor-made and sector-specific Charts of the Day, please contact Robin Hüdepohl
(robin.huedepohl@statista.com).