Video game revenue in Belgium, by segment 2016-2022

This statistic shows the total revenue of video games in Belgium in 2016 with a forecast from 2017 to 2022, by segment (in million euros). In 2016, the total revenue of video games reached a value of 162 million euros. By 2018, it was expected to reach 196 million euros.

Total revenue in the video games segment in Belgium in 2016 with a forecast from 2017 to 2022, by segment

Download gamesMobile gamesOnline games
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Source

Release date

September 2017

Region

Belgium

Survey time period

September 2017

Supplementary notes

Digital Games are defined as fee-based video games distributed over the Internet. Digital games include downloads of full versions for gaming consoles or PCs (installation required), mobile games for smartphones and tablet devices (paid app downloads and in-app-purchases) as well as paid or freemium online/browser games which can be played online and do not require an installation (subscription-based and in-game purchases). Physical video game sales, demo/trial-versions and free-to-play online-games are not included.

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