The statistic depicts the distribution of virtual reality experiences among otaku (Japanese geeks) in Japan as of September 2016. As of the measured period, most people identifying as otaku had not yet experienced VR, but indicated interest in the technology. Only 4.8 percent of the respondents had already purchased a VR device.
Distribution of virtual reality (VR) experiences among otaku (geeks) in Japan as of September 2016
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Yano Research. (December 7, 2016). Distribution of virtual reality (VR) experiences among otaku (geeks) in Japan as of September 2016 [Graph]. In Statista. Retrieved March 30, 2023, from https://www.statista.com/statistics/692662/japan-otaku-share-vr-experiences/
Yano Research. "Distribution of virtual reality (VR) experiences among otaku (geeks) in Japan as of September 2016." Chart. December 7, 2016. Statista. Accessed March 30, 2023. https://www.statista.com/statistics/692662/japan-otaku-share-vr-experiences/
Yano Research. (2016). Distribution of virtual reality (VR) experiences among otaku (geeks) in Japan as of September 2016. Statista. Statista Inc.. Accessed: March 30, 2023. https://www.statista.com/statistics/692662/japan-otaku-share-vr-experiences/
Yano Research. "Distribution of Virtual Reality (Vr) Experiences among Otaku (Geeks) in Japan as of September 2016." Statista, Statista Inc., 7 Dec 2016, https://www.statista.com/statistics/692662/japan-otaku-share-vr-experiences/
Yano Research, Distribution of virtual reality (VR) experiences among otaku (geeks) in Japan as of September 2016 Statista, https://www.statista.com/statistics/692662/japan-otaku-share-vr-experiences/ (last visited March 30, 2023)
Distribution of virtual reality (VR) experiences among otaku (geeks) in Japan as of September 2016 [Graph], Yano Research, December 7, 2016. [Online]. Available: https://www.statista.com/statistics/692662/japan-otaku-share-vr-experiences/