The statistic presents information on the social games revenue in Asia in 2014 and offers a forecast until 2017. In 2014, social gaming revenue in the region amounted to 2.27 billion U.S. dollars and it is expected to reach 2.48 billion in 2017.
Social games revenue in Asia from 2014 to 2017 (in billion U.S. dollars)
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SuperData Research. (June 30, 2015). Social games revenue in Asia from 2014 to 2017 (in billion U.S. dollars) [Graph]. In Statista. Retrieved February 04, 2023, from https://www.statista.com/statistics/537701/social-gaming-revenue-asia/
SuperData Research. "Social games revenue in Asia from 2014 to 2017 (in billion U.S. dollars)." Chart. June 30, 2015. Statista. Accessed February 04, 2023. https://www.statista.com/statistics/537701/social-gaming-revenue-asia/
SuperData Research. (2015). Social games revenue in Asia from 2014 to 2017 (in billion U.S. dollars). Statista. Statista Inc.. Accessed: February 04, 2023. https://www.statista.com/statistics/537701/social-gaming-revenue-asia/
SuperData Research. "Social Games Revenue in Asia from 2014 to 2017 (in Billion U.S. Dollars)." Statista, Statista Inc., 30 Jun 2015, https://www.statista.com/statistics/537701/social-gaming-revenue-asia/
SuperData Research, Social games revenue in Asia from 2014 to 2017 (in billion U.S. dollars) Statista, https://www.statista.com/statistics/537701/social-gaming-revenue-asia/ (last visited February 04, 2023)
Social games revenue in Asia from 2014 to 2017 (in billion U.S. dollars) [Graph], SuperData Research, June 30, 2015. [Online]. Available: https://www.statista.com/statistics/537701/social-gaming-revenue-asia/