Sony game and network services: net sales as of FY Q1 2025, by segment

Net sales of Sony's game and network services (G&NS) from fiscal 1st quarter 2019 to 1st quarter 2025, by segment

CharacteristicHardwareGame software [TOTAL]Physical softwareDigital softwareAdd-on contentOther softwareNetwork servicesOthers
FY19 Q1 101.61 241.31 25.35 66.05 149.91 - 83.61 30.93
FY19 Q2 78.85 255.56 28.67 82.93 143.96 - 84.38 35.6
FY19 Q3 148.47 347.08 42.1 130.6 174.38 - 85.48 51.1
FY19 Q4 42.98 282.82 20.35 96.84 165.62 - 83.8 23.98
FY20 Q1 55.53 432.58 37.94 147.73 246.91 - 92.3 24.71
FY20 Q2 41.46 331.17 34.17 125.73 171.73 - 95.96 38.05
FY20 Q3 237.83 485.4 52.61 176.23 256.56 - 95.77 64.23
FY20 Q4 180.82 345.57 15.41 93.25 236.92 - 97.99 35.93
FY21 Q1 120.63 346.03 25.6 114.37 206.06 - 101.99 47.16
FY21 Q2 160.64 343 28.15 126.69 188.17 - 100.44 41.36
FY21 Q3 201.53 461.88 29.59 181.86 250.43 - 102.5 47.35
FY21 Q4 106.66 402.46 45.58 147.92 208.96 - 104.42 51.7
FY22 Q1 131.86 319.19 19.41 101.02 184.83 13.94 106.52 60.48
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Release date

August 2025

Region

Worldwide

Survey time period

Q1 FY19 to Q1 FY25

Special properties

Sony FY ends March 31

Supplementary notes

1 Hardware is revenue from game consoles such as PS4™ and PS5™.
2 Physical Software is revenue from first party game software sold on discs to retailers and royalties from third party software sold on discs.
3 Digital Software is revenue from full game downloads of both first and third party titles sold via the PlayStation™Store.
4 Add-on Content is revenue from purchases of digital content other than full games such as in-game currency, in-game items and expansion packages.
5 Network Services is revenue recognized through the PSN of PS Plus, PlayStation™Video, PlayStation™Music, PlayStation™Now and advertising revenue. This does not include Game Software and Add-on Content revenue.
6 Others includes revenue from peripherals including PlayStation®VR (PS VR).
7 In Q1 FY23, sales of first-party titles on platforms other than PlayStation® consoles have been reclassified from Others into Other Software, a new category included within Game Software. Sales amounts for Game Software and Others for FY22 have been reclassified to conform to the new categorization

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