About This Statistic
This timeline presents video games advertising spending worldwide from 2009 to 2014, as well as a forecast thereof for the period 2015 to 2019. The spending in expected to reach 5.6 billion U.S. dollars in 2017, up from 1.42 billion in 2009. The global video game market is projected to generated 72.5 billion U.S. dollars in 2017. In 2016, China was the largest gaming market worldwide with revenues exceeding 24 billion U.S. dollars.