Video game console sales worldwide for products total lifespan as of June 2016 (in million units)

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Units sold in millions
PlayStation 2157.68
Nintendo DS154.88
Game Boy118.69
PlayStation104.25
Nintendo Wii101.18
PlayStation 386.46
Xbox 36085.49
Game Boy Advance81.51
PlayStation Portable80.82
NES61.91
Nintendo 3DS59.61
Super Nintendo Entertainment System (SNES)49.1
Playstation 440.75
Nintendo 6432.93
Sega Genesis29.54
Atari 260027.64
Xbox24.65
GameCube21.74
Xbox ONE21.11
PSVita13.91
Wii U13.14
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About This Statistic

This statistic shows the total number of selected video game consoles sold worldwide across the products entire lifetime on the shelves as of June 2016. At this time the Nintendo DS was the second best games console having sold a total of around 154.88 million units worldwide.


Gaming info

According to the graph above, amongst the most popular game consoles around the world are the PlayStation 2, Nintendo DS/3DS and the Game Boy. This statistic also shows specifically how these and other consoles sold in their first week on the shelves. The PlayStation, designed by Japanese company Sony has a loyal following with many millions of registered accounts on their network worldwide. The number of registered PlayStation accounts has been increasing steadily over the past few years.

Around the world there are millions of gamers who play on a daily basis (261262). Daily gaming is particularly prevalent in the Asia Pacific region and also across Europe. Thanks to modern advancements there are now a wider range of mediums available to the public to access gaming, for example: online gaming, social network gaming, mobile gaming, handheld consoles, more traditional home based gaming consoles and more. More recently the most popular online game on the social-networking site Facebook, is Candy Crush with more than 15 million daily active users. This game has in fact proven itself to be so addictive that there is even a rehab program available in the United States, specialized in treating addicts of the popular game.

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