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Total and segment revenue of the U.S. video game industry from 2016 to 2017 (in billion U.S. dollars)

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Annual revenue of the U.S. video game industry 2016-2017, by segment The statistic contains data on the retail revenue of the video game industry in the United States from 2016 to 2017, broken down by segment. In 2017, the total revenue of the industry amounted to 36 billion U.S. dollars, up from 30.4 billion recorded a year earlier. Looking deeper into specific segments, in terms of hardware unit sales, the tendencies point to a popularity of new generation video console platforms. All in all, monthly revenue statistics show the market's fluctuation throughout the year, with lows in the summer months, and higher sales during the holiday season.
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Totalincluding in-game purchases and subscriptions)including peripherals)
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Totalincluding in-game purchases and subscriptions)including peripherals)
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Description Source More information
The statistic contains data on the retail revenue of the video game industry in the United States from 2016 to 2017, broken down by segment. In 2017, the total revenue of the industry amounted to 36 billion U.S. dollars, up from 30.4 billion recorded a year earlier. Looking deeper into specific segments, in terms of hardware unit sales, the tendencies point to a popularity of new generation video console platforms. All in all, monthly revenue statistics show the market's fluctuation throughout the year, with lows in the summer months, and higher sales during the holiday season.
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Release date
January 2018
Region
United States
Survey time period
2016 to 2017
Special properties
new physical retail only; PC games excluded

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