Users in the video games segment worldwide 2017-2030

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Users in the video games segment worldwide from 2017 to 2030

CharacteristicUsers in the video games segment in million users
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Statistic: Users in the video games segment worldwide from 2017 to 2030 (in millions)
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Special properties

all values are estimates

Supplementary notes

Data were modeled for: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024, 2025, 2026, 2027, 2028, 2029, and 2030.

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Video gaming worldwide

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Statistics on " Video gaming worldwide "

Other statistics that may interest you Video gaming worldwide

Overview

4

Purchasing behavior & spending

8

Gaming audiences

5

User engagement

5

Devices

8

Mobile gaming

7

Gaming video content

6

eSports

8

Further related statistics

9

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