In 2019, the mobile gaming content market in Europe was worth 10.7 billion U.S. dollars and is projected to reach 16.7 billion U.S. dollars in 2022. Mobile accounts for a significant share of the overall gaming software market.
Mobile gaming contents market value in Europe from 2011 to 2022
(in billion U.S. dollars)
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Capcom. (November 25, 2020). Mobile gaming contents market value in Europe from 2011 to 2022 (in billion U.S. dollars) [Graph]. In Statista. Retrieved May 19, 2022, from https://www.statista.com/statistics/292505/mobile-contents-market-size-europe/
Capcom. "Mobile gaming contents market value in Europe from 2011 to 2022 (in billion U.S. dollars)." Chart. November 25, 2020. Statista. Accessed May 19, 2022. https://www.statista.com/statistics/292505/mobile-contents-market-size-europe/
Capcom. (2020). Mobile gaming contents market value in Europe from 2011 to 2022 (in billion U.S. dollars). Statista. Statista Inc.. Accessed: May 19, 2022. https://www.statista.com/statistics/292505/mobile-contents-market-size-europe/
Capcom. "Mobile Gaming Contents Market Value in Europe from 2011 to 2022 (in Billion U.S. Dollars)." Statista, Statista Inc., 25 Nov 2020, https://www.statista.com/statistics/292505/mobile-contents-market-size-europe/
Capcom, Mobile gaming contents market value in Europe from 2011 to 2022 (in billion U.S. dollars) Statista, https://www.statista.com/statistics/292505/mobile-contents-market-size-europe/ (last visited May 19, 2022)